Tag Archives: 10G FPGA NIC

TCP Offload

The internet has helped millions of people because of its capacity of providing various information and entertainment that cannot be reached just by reading books or watching the television. It made other impossible things into a possible one.

But there are times whenever you are using the internet, it seems to be the transferring of data slows down and buffers making you struggle even more. Slowing down and buffering of data transferring is caused by other things existing online blocking and interfering in the process of completing data transfers.

Internet users are either offloading by UDP or the TCP. TCP offload is an engine which is usually used in Network Interface Cards or the NIC allowing offloading process of the entire TCP and IP stacks existing within network controllers. It is commonly used with network interfaces which have high- speed systems making the protocol overhead processing very important.

If you will be considering this, then choose the Full TCP offload. This is considered as one of the ways of decreasing overhead that is mainly associated with iSCSI and NFS examples of IP Storage Protocols. It has a layer functionality of “process to process” layer that helps in generating all essential benefits that you need when it comes to this offloading system.

Aside from reducing protocol overhead, problems that are affecting large percentage of your personal computer and the server are addressed properly as well as architectural issues. It gives your CPU the freedom of doing other useful things thus data transfers are eliminated.

Reference by: TCP Offload


Since within a TCP / IP system transmitted data is divided into small packets, they highlight a number of features.

1.    The task of IP is to bring bulk data (packets) from one place to another. The computers are the way to carry data from one network to another (called routers) use IP to move data. In summary IP moves data packets in bulk, while 10G TCP offload is responsible for the flow and ensures that the data are correct.

2.    Communication lines can be shared among multiple users. Any package can be transmitted at the same time and combine order and when you reach your destination. Compare this with the way that a telephone conversation is transmitted.

3.    Once you establish a connection, some circuits for you, which cannot be used on another call, even if the caller leaves waiting for twenty minutes are reserved.

4.    The data does not have to be sent directly between two computers. Each packet passes from computer to computer until it reaches its destination. This is the secret of how to send data and messages between two computers but is not directly connected to each other.

5.    What really surprises is that only a few seconds to send a good size file from one machine to another, even if they are separated by thousands of miles and even though the data has to go through multiple computers. One reason for the speed is that when something is wrong, it is only necessary to transmit a packet, not the entire message.